AWS for Games Blog

Category: AWS Lambda

Norsfell builds ‘Tribes of Midgard’ Viking empire with HAQM GameLift

Independent game development studio, Norsfell, was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “Tribes of Midgard.” Globally released on July 27, […]

New Solution Guidance for building scalable cross-platform game backends on AWS

New Solution Guidance for building scalable cross-platform game backends on AWS

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]

architecture diagram

How to build online multiplayer games using HAQM GameLift, AWS Serverless, and C++

Online multiplayer games have a long list of requirements to provide the best possible experience for players: game clients need identities that can securely access the game backend, backend services are required to host functionalities like matchmaking and player data, and you need a scalable way to host game sessions. In this post you’ll learn […]

Screenshot from ROBLOX

How the power of voice can supercharge gaming

Doppio is a voice game developer based in the sunny part of Europe that has created voice game hits such as The Vortex, The 3% Challenge, and the iconic PAC-MANTM WAKA WAKA. Jeferson Valadares is a game veteran bringing his experience from renowned studios such as BioWare, Playfish, Digital Chocolate, and BANDAI NAMCO. Christopher Barnes […]

How AWS Game Tech helped three indie devs launch a game-as-a-service

This guest blog is authored by Shaun Randall, Product Lead and Developer, Edenic Era LLC. Edenic Era LLC started in 2018 with three friends who dreamed of releasing a game together. After playing PUBG upon release, we knew within three days that the genre would become a mainstay in gaming. Even though none of us […]

Architecture for tutorial

Building a Presence API using AWS AppSync, AWS Lambda, HAQM Elasticache and HAQM EventBridge

Introduction When developing a video game, whether single-player or multiplayer, social and competitive features help create a network effect and increase players’ engagement. These features usually require a backend API. Among them, presence information lets players know about online status changes of other users, allowing them to challenge others quickly or invite them for a […]

"Enabling amateur players to play for high stakes"

How Gamercraft and Theodo built a highly scalable serverless gaming tech platform

Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]

In the “game,” two players connect to a session and move around with their characters in a world.

Game Server Hosting on AWS Fargate

AWS offers various options for hosting session-based games. Whether you’d like to leverage a managed service like HAQM GameLift, build your own solution using HAQM EC2, or use a container service such as HAQM Elastic Kubernetes Service (EKS) or HAQM Elastic Container Service (ECS), AWS provides secure, resizable capacity to operate your game with low […]

The AWS Cloud9 homepage in the AWS console.

Customize the Game Analytics Pipeline Schema using AWS Cloud9

Authored by Molly Sheets and Greg Cheng Requirements for game analytics vary between games and studios when defining specific data tracked per user. Some studios prefer data pipelines that process data anonymously in order to meet regulatory and privacy compliance standards. Others require unique identifiers to deliver on complex analysis, logging, AI/ML, monetization, and visualization […]

Using machine learning to understand a user community

This guest post is authored by Alexander Gee, co-founder of Oterlu AI. For two years I led a Child Safety team at Google in Silicon Valley that worked hard to keep children safe when using different online services. Over my career I have built up experience and know-how using technology to tackle everything from hate […]