AWS for Games Blog

Category: HAQM GameLift

Implementing AI-Powered Matchmaking with HAQM GameLift FlexMatch

In competitive multiplayer games, skill-based matchmaking is crucial for creating fun and engaging games. Determining player skill today is difficult due to the vast array of metrics games record such as hits, misses, assists, time played, level, and more. This can make it challenging to manually determine which factors are most indicative of skill. Instead […]

Training AI models for skill-based matchmaking using HAQM SageMaker AI

In competitive multiplayer games, skill-based matchmaking is crucial for creating fun and competitive games. Determining player skill today is difficult due to the vast array of metrics games record (such as hits, misses, assists, time played, level, and more), making it challenging to determine which factors are most indicative of skill. Instead of manually creating […]

AWS GDC 2025 Highlights

Nearly 30,000 attendees were welcomed to the March 2025 Game Developers Conference (GDC) at the Moscone Convention Center with an official ribbon cutting by the Mayor of San Francisco. Games industry professionals, executive and enthusiasts visited the HAQM Web Services (AWS) for Games GDC booth to witness how the cloud, AI, and real-time streaming are […]

AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS for Games will showcase cloud solutions for game development at GDC 2025, featuring demos of their new game streaming technology, technical sessions with industry leaders, and playable experiences that demonstrate how AWS services support the entire game development lifecycle.

Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

This blog is co-written by Stepan Kaiser, CEO of Remāngu and Jan Sechovec, CTO of Remāngu. Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. The Remāngu 2.0 platform is addressing these challenges head-on with its comprehensive cloud-native game development […]

Faster multiplayer hosting with containers on HAQM GameLift Servers

HAQM GameLift Servers, a global multiplayer hosting solution, added support for container fleets in 2024. This feature enables customers to run containerized game servers at global scale. To make onboarding to container fleets streamlined for customers, we launched the HAQM GameLift Servers Containers Starter Kit Solution. The solution allows you to take any existing game […]

Jackbox Games unlocks new opportunities with HAQM GameLift Streams

Jackbox Games is a Chicago-based game studio best known for its lineup of popular party-game hits such as Quiplash, Fibbage, Drawful, Trivia Murder Party, and more. With 50 games and counting in its catalog, Jackbox Games offers something for everyone—whether it’s a drawing game, a trivia game, a hidden identity game, or beyond. Jackbox Games’ […]

HAQM GameLift achieves 100 million concurrently connected users per game

Demonstrating the extreme scalability of HAQM GameLift, HAQM Web Services (AWS) has benchmark tested support for up to 100 million concurrent users (CCU) for a single game—a groundbreaking feat for the AWS managed solution. HAQM GameLift alleviates developers’ game server hosting concerns by dynamically scaling backend resources. The test also showcased how HAQM GameLift can […]

The Gang readies to scale its games catalog with LootLocker and AWS

In the last two decades, platforms like Steam and Roblox have made it easier to break into video game publishing. However, with so many titles to choose from, it can be difficult for publishers to break through the competitive noise. To boost visibility and engagement for its growing library of titles, international game development studio […]