AWS for Games Blog

Tag: HAQM ElastiCache

Architecture for tutorial

Building a Presence API using AWS AppSync, AWS Lambda, HAQM Elasticache and HAQM EventBridge

Introduction When developing a video game, whether single-player or multiplayer, social and competitive features help create a network effect and increase players’ engagement. These features usually require a backend API. Among them, presence information lets players know about online status changes of other users, allowing them to challenge others quickly or invite them for a […]

In the “game,” two players connect to a session and move around with their characters in a world.

Game Server Hosting on AWS Fargate

AWS offers various options for hosting session-based games. Whether you’d like to leverage a managed service like HAQM GameLift, build your own solution using HAQM EC2, or use a container service such as HAQM Elastic Kubernetes Service (EKS) or HAQM Elastic Container Service (ECS), AWS provides secure, resizable capacity to operate your game with low […]