AWS for Games Blog

Tag: HAQM GameLift FlexMatch

Fine-tune online game matchmaking with HAQM GameLift FlexMatch rule sets and the HAQM GameLift Testing Toolkit

Creating matches in online games that are fair and fun for everyone is a key part of a great gaming experience. However, as the number of players being matched increases, the number of potential matches increases exponentially, making the task of creating balanced matches more difficult. One way to fine tune matchmaking to deliver high-quality […]

Updates to HAQM GameLift FlexMatch for greater flexibility- Now Available

We are excited to announce three updates to HAQM GameLift’s FlexMatch, an HAQM Web Services (AWS) managed service. The service updates expand existing matchmaking functionality that will allow customers to create more evenly matched player teams with greater precision. GameLift FlexMatch is a customizable matchmaking service for multiplayer games. The service launched in 2017 as a […]

Now available: New Asia Pacific (Osaka) region and Graviton2 support for HAQM GameLift

Today, we’re excited to release an update to HAQM GameLift that increases coverage for developers and enhances seamless, low-latency gameplay experiences for players in Japan. GameLift, an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games, enables you as a developer to create a 200+ player battle royale game with Large […]

AWS announces General Availability of the HAQM GameLift Plug-in for Unity with CloudFormation Templates

Today, we are excited to announce the general availability (GA) of the HAQM GameLift Plug-in for Unity on GitHub, making it easier to access GameLift resources and integrate GameLift into your Unity game. HAQM GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. GameLift provides a full toolset […]

Hyper-scale online games with a hybrid AWS Solution

Online multiplayer games, such as multiplayer online battle arenas (MOBA), are becoming increasingly popular. One option for game server hosting is to use on-premises data centers, which require multi-year contracts for a set number of resources. As the number of players for a given game grows, developers have to determine what to do if they […]

A Guide to HAQM GameLift & Game Servers

As game developers, your players expect a great in-game experience, with low latency and uninterrupted play. As the number of concurrent players grows, so does the complexity of the infrastructure needed to support them. Game server hosting is a critical piece to your overall game backend architecture for session-based multiplayer games. It’s critical to your […]

AWS announces General Availability of HAQM GameLift Feature Update

Today, we are excited to announce the general availability (GA) of an update to HAQM GameLift FlexMatch, enabling you as a game developer to use the fully managed multiplayer matchmaker with any game server solution of your choice. HAQM GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. […]