AWS for Games Blog

Tag: game updates

Automating Deployments to HAQM GameLift

One of the perks of building a multiplayer game in Lumberyard is using HAQM GameLift to manage the backend. HAQM GameLift is our managed service for deploying, operating, and scaling session-based multiplayer game servers in the cloud. Teams making multiplayer games must have a backend strong enough to handle sudden player population spikes, and GameLift […]