
Game Backend and Infrastructure
Containers on HAQM GameLift Servers
In this demo we’ll show how to easily run any multiplayer game project on HAQM GameLift Servers. The demo utilizes the new containers feature for simple and fast packaging and deployment, resulting in faster development iteration. It uses the Containers Starter Kit for HAQM GameLift to automate the packaging and deployment of the containerized game servers, with no tools to install locally.
Meet with an AWS for Games specialist
Disclaimer
References to third-party services or organizations on this page do not imply an endorsement, sponsorship, or affiliation between HAQM or AWS and the third party. Guidance from AWS is a technical starting point, and you can customize your integration with third-party services when you deploy them.
The sample code; software libraries; command line tools; proofs of concept; templates; or other related technology (including any of the foregoing that are provided by our personnel) is provided to you as AWS Content under the AWS Customer Agreement, or the relevant written agreement between you and AWS (whichever applies). You should not use this AWS Content in your production accounts, or on production or other critical data. You are responsible for testing, securing, and optimizing the AWS Content, such as sample code, as appropriate for production grade use based on your specific quality control practices and standards. Deploying AWS Content may incur AWS charges for creating or using AWS chargeable resources, such as running HAQM EC2 instances or using HAQM S3 storage.